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  1. #1
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    Yeah It's too big for most servers. I'm planning on reworking the GG version soon to be smaller though. It would consist of the main area without the long tunnel, and changing some other things. I'll keep you guys posted.
    ---------------------------------------------------------------------------------------------------------------------
    Thanks to all the suggestions I received over the past two days, I’ve created version two of Veranda. I believe this version has a better layout and offers quicker gameplay. I hope you all enjoy version two!

    “gg_fy_Veranda2” CS:S – Gun Game: FPSBANANA > Maps > CS:S GG > Fight Yard > gg_fy_Veranda2
    “fy_Veranda2” CS:S w/ Buy Zones: FPSBANANA > Maps > CS:S > Fight Yard > fy_Veranda2
    Last edited by Bobpoblo; 08-21-2009 at 06:09 AM. Reason: Automerged Doublepost

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    Here is my first attempt at a Death Match map, “dm_Matrix_Ultimate”. Check it out here: FPSBANANA > Maps > CS:S > Deathmatch > dm_Matrix_Ultimate






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    I made two more maps to complete the Matrix Trilogy map pack. They are also Death Match style and have low gravity. Each map has a different layout and texture set.

    “dm_Matrix_Reload” - FPSBANANA > Maps > CS:S > Deathmatch > dm_Matrix_Reload
    “dm_Matrix_Revolution” - FPSBANANA > Maps > CS:S > Deathmatch > dm_Matrix_Revolution

    I hope you all enjoy the Matrix Trilogy Death Match maps!

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    I did a run through all 3 maps and i have to say that your first (ultimate) was my favorite of the 3. However, i don't really see much use for this as a DM map. The layout is very open, with little to no cover. A small group of people might find these maps a test of skill, but a 10v10 battle (or more) would be carnage. It would be nothing more than spawn/spray/die for a packed server. Thank you for the posts tho.

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    Enderless, you are pretty much right. I played the maps on a server with 20 people and the action was really fast, people got up to 50 kills in a couple minutes but it was still a lot of fun. Whoever gets to the high ground has a huge advantage and can usually get 3-5 kills before dying.

    Also, check out my two newest maps:
    Chateau is my take on the old cs_estate map. Chancellery is a replica WWII bunker map with some alterations to improve game play. I hope you enjoy them both. Thanks for checking out my maps!

    fy_chateau: FPSBANANA > Maps > CS:S > Fight Yard > fy_chateau

    [IMG]http://hunter.fpsbanana.com/ss/maps/110148a.jpg[/IMG]


    fy_chancellery: FPSBANANA > Maps > CS:S > Fight Yard > fy_chancellery


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    Here are two more maps that I think turned out pretty nice. Apt_comeplex is a map with buy zones that takes place in an apartment complex in LA. awp_freeway is my biggest map and each player spawns with only an awp, deagle, knife, and kevlar.

    Also, these are my first two maps that include an overhead radar map, and everything is included into the .bsp via Pakrat. I hope you enjoy them both!

    fy_apt_complex: FPSBANANA > Maps > CS:S > Fight Yard > fy_apt_complex
    awp_freeway: FPSBANANA > Maps > CS:S > Sniper War > awp_freeway

    fy_apt_complex:




    awp_freeway:


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    I just released a beta version of my next DE map “de_california_beta1”
    Check it out here! FPSBANANA > Maps > CS:S > Bomb/Defuse > de_california_beta1



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