An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed a crash when opening the achievement dialog
  • Fixed a bug where custom replacement materials in a map could persist to other maps
  • Fixed a bug where some particles were not the using correct particle types on clients
  • Fixed EmitSoundEx not using the correct sound name
  • Fixed the Strange Filter prefix for vsh_tinyrock
  • Fixed missing sounds and animation blends for the Taunt: Teufort Tango
  • Fixed the equip_region for The Shrapnel Shell
  • Updated vsh_skirmish to fix an issue where some props would disappear when viewed at certain angles
  • Updated pl_phoenix
    • Fixed missing materials
    • Fixed various physics props obstructing the payload cart

  • Updated vsh_nucleus
    • Fixed an exploit that allowed players to build out of bounds
    • Added decals to ammo pack locations throughout the map



An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed a crash when opening the achievement dialog
  • Fixed a bug where custom replacement materials in a map could persist to other maps
  • Fixed a bug where some particles were not the using correct particle types on clients
  • Fixed EmitSoundEx not using the correct sound name
  • Fixed the Strange Filter prefix for vsh_tinyrock
  • Fixed missing sounds and animation blends for the Taunt: Teufort Tango
  • Fixed the equip_region for The Shrapnel Shell
  • Updated vsh_skirmish to fix an issue where some props would disappear when viewed at certain angles
  • Updated pl_phoenix
    • Fixed missing materials
    • Fixed various physics props obstructing the payload cart

  • Updated vsh_nucleus
    • Fixed an exploit that allowed players to build out of bounds
    • Added decals to ammo pack locations throughout the map



More...