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Local Network Game Transfers

  • Added new feature that allows Steam users to copy existing Steam game installation and update files from one PC to another over a local area network, without having to download and install from a Steam content server on the internet. This reduces internet traffic and can speed up installs or updates.
  • Steam users have control over who files can be sent to: self only, friends only, or everyone. The default setting is self only. More info about this new feature can be found here


General

  • Added UI that temporarily replaces the "What's New" section of the Library when pre-purchased games are available to pre-load or install and play
  • Added UI at startup for account selection
  • Added a "sign out" option to the main menu that removes credentials for the signed in account from the machine
  • Fixed a crash when the OS is notifying Steam that it should shutdown
  • Improved performance of games when using Steam Workshop APIs
  • Refreshed the profile games page with a new style and improved performance
  • Fixed crash for some uses of %command% in shortcut launch options
  • Fixed quotes surrounding shortcut exe and paths
  • Fixed "Steam Library Folder" dialog showing in Downloads settings
  • Fixed soundtrack cover art, artist, and track information not appearing in Additional Content section of app details
  • Fixed some actions that should have opened external applications, such as a URL in your default browser, that were instead doing nothing
  • Fixed a crash loading the standalone controller configurator Fixed another issue blocking download of precached shaders


Big Picture Mode

  • Improved performance in Big Picture Mode when using Nvidia GPUs
  • Fixed issue where the old BPM on-screen keyboard would appear at the same time as the new BPM virtual keyboard
  • Fixed issue where user could not re-enter a context submenu after backing out of it
  • Fixed issue where incoming chat messages would not be delivered properly while in-game
  • Reduced flashing in background when scrolling through games on home screen
  • Game invites in the Quick Access Menu will now default to opening a context menu to accept the invite rather than navigating to the chat tab and having to hit "Accept" there.
  • Added ability to retrieve Steam Runtime System Information for Linux devices
  • Improved UI responsiveness when reconnecting to Steam
  • Fixed the appearance of jumbled UI that could happen for a second or two when starting Steam
  • Removed unclickable area at bottom of the library
  • Fixed the ability to rename collections, which was instead being interpreted as navigating the app grid
  • Added "Turn Off Steam Link" to the Big Picture power menu
  • Fixed crash when in a voice chat
  • Fixed crash when authorizing a microtransaction purchase in the overlay
  • Fixed the Play button stealing focus when a game is launching
  • Fixed "Find games to play with friends" not working in Big Picture Mode
  • Constrain the width of settings, chat, and other non-grid based views when on larger monitors
  • Fixed the screen remaining blurred after a "What's New" post was dismissed
  • Fixed some issues where a game window was not focused properly after launching it on Windows 10 or 11.
  • Fixed an issue where Steam was not focused properly after exiting a game
  • Fixed misalignment of loading throbber after logging in. Fixed universal search not applying mature content filtering preferences


Steam Input

  • Added support for the Sony DualSense Edge controller including support for remapping of the rear buttons.
  • Added a loading throbber when waiting on Steam Cloud to update
  • Improved the latency of querying the workshop in the Configuration Browser and fix issues with configurations popping-in or opening the wrong tab because results weren't fully received
  • Added a loading throbber that shows while the Configuration Browser workshop query is running
  • Fixed PS5 edge settings leaking into PS5 controller
  • Fixed Steam Link app mobile touch gyro not working
  • Fixed crash exiting deadzone visualization
  • Fixed the physical input visualization only looking at the first connected controller
  • Fixed rumble for Nintendo Joy-Con controllers
  • Added support for the Razer Wolverine V2 controllers
  • Added the ability to reset the device input mapping in new Big Picture
  • Added the ability to install and uninstall the Windows Xbox Enhanced Features driver to the new Big Picture controller settings
  • Updated the Windows Xbox Enhanced Features driver with the following changes:
  • Added support for Xbox Series X controllers connected via the Xbox Wireless Adapter
  • Fixed delay detecting hotplugged USB controllers, occasionally causing duplicate controllers in Steam
  • Fixed interference with the Victrix Control Hub after the driver has been uninstalled
  • Fixed Logitech F310 controller input on macOS and Linux
  • Added mapping for DualSense Edge Wireless Controller on Linux (note that advanced feature support require Steam to be able to access the /dev/hidraw* devices)
  • Fixed unintended inversion of Gyroscope Roll Axis on Steam Deck Added some optimization around DualSense adaptive trigger effects interaction with the Bluetooth stack


Steam Deck

  • Move advanced HDR options to Developer Settings
  • Streamable games are now included in the "Ready to play" game filter, though the default action is still to install them locally.
  • Fixed a bug preventing some Demo apps that store files under the full-game App ID from uploading to Steam Cloud from Steam Deck devices
  • Stop prompting users to register for Steam Deck rewards if they have chosen the "Ignore Forever" option Fixed some transparency issues with the background in the in-game overlay.



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