BUG FIXES

  • Fix for a crash when loading a map in Hammer on certain AMD processors
  • Fixed a crash caused by entities being spawned inside the addon init functions
  • Disabled bots in addon games for now to fix crashes related to bots trying to use invalid abilities
  • Fix for a crash when opening the map manifest widget in Hammer
  • Fix for crash when attempting to import a map with a tile grid in it as a prefabReplaced “TakeDamage” function with “ApplyDamage” in script interfaces and added damage types and flags



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