Source Filmmaker version 0.9.8.5 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added Add Team Fortress Item context menu option to player models in the AnimationSet Editor
  • Add Override Materials now automatically adds paint and cloak material vars if applicable
  • added Remove Invisible Objects and Remove Muted Sounds under cleanup menus in the timeline
  • added support for models with bone flex drivers
  • updated python to allow external debuggers to attach to python scripts
  • fixed incorrect bounding box for models with a scale on their rootTransform
  • fixed color picker in element viewer to only add one undo per launch
  • fixed Delete AnimationSet to first unlock any controls that are locked to the deleted animationset
  • FBX SDK updated to 2014.2.1
  • Maya DMX importer - Updated to import SFM uniform scale animations, will also now ignore float animations which are empty
  • Maya MDL importer - Generates a more reliable bind pose
  • SFM taunt exporter - Added Z Up option to export data compatible with Z up MDL's like CS:GO models
  • SFM taunt exporter - Added studiomdl.exe live update output dialog
  • SFM taunt exporter - Option to override automatic options and specify a custom .qc file to run studiomdl on after exportadded latest Team Fortress 2 content



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