Steam Client Update Released

An update has been released for the Steam Client and will be automatically downloaded.

General

  • Added Steam Broadcasting. See http://steamcommunity.com/updates/broadcasting for more info.
  • Added in-game FPS counter to Steam Overlay
  • When Steam has internally scheduled a game update to be queued sometime in the future, the UI will now display a note to the user indicating that time
  • Fixed a crash preventing 64-bit Steamworks games from launching on older AMD processors
  • Fixed starting Steam if instance is already running in other local Windows user session
  • Fixed restoring game specific hardware mouse cursors when exiting the in-game overlay
  • Fixed errors in web views not localizing properly
  • Fixed occasional crash when trying to validate your email address
  • Fixed rendering the Steam Overlay in some D3D8 games.
  • Updated Windows Compatibility warnings
  • Improved synchronization and smoothness of video playback
  • Reduced CPU usage when drawing animated images or videosReduced CPU usage when interacting with the main Steam client window


Big Picture

  • Fixed to ask the user if they'd like to launch immediately or begin updating the game if an update is available but the game has been played recently
  • When running in 720p mode scale embedded web views so they are readable
  • Fixed EULA display occasionally failing to display
  • Revised navigation on profile menu
  • Fixed crash when entering a screenshot descriptionFixed displaying screenshots for games added by shortcut


In-Home Streaming

  • Fixed severe frame drop in OpenGL games that occasionally occurred on some hardwareReduced impact on game frame rate in D3D9c games when not using hardware acceleration


Linux

  • Fixed a rare bug where Steam could delete user files when failing to start


SteamOS

  • Fixed some combo boxes in steam client settings accepting text input when selection must be made from dropdown



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