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View Full Version : Source Filmmaker 0.9.7.1 Released



siosios
04-02-2013, 03:06 AM
Source Filmmaker version 0.9.7.1 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

Workshop:



added support for publishing models and sounds to the workshop, and downloading subscribed models and sounds from the workshop
subscribed models can be auto-determined with the Show Used Workshop Items menu itemcan now publish images and video to any Valve game's hub, not just to the SFM's (the SFM game hub now shows all images and videos published FROM the SFM, even if they've been published TO other game hubs)


Maya:



improved Maya startup scripts that are version-specific and take no arguments
added sfmValveSetup.mel script that can be run if you're not using the startup scripts
added new vstShrinkWrap command in the vstUtils.mll pluginadded new DMX Export Manager to simplify the process of exporting and compiling models


Animationset Editor:



fixed hidden menu item in animationset editor to work in hierarchy view
removed redundant selectable menu item in animationset editor
added selectable icon to animationset editor for group dags that can have partially selectable state, and can be clicked to set all control groups selectable or not selectable
added Unlock Transforms menu item that unlocks all selected transforms at onceanimationset editor now should update when data is changed out from under it (via undo, element viewer, scripts, etc


Misc:



improved nvidia optimus detection
asset pickers’ filter can now be multiple words
added simple DmeTextFX overlay effect clip type for adding custom (scrollable) text
expanded SFM_DefaultAnimationGroups.txt to include controls for more models
hlmv: tooltip over flex combo box now includes name of current flex namemisc crash fixes



More... (http://store.steampowered.com/news/10290/)