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View Full Version : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released



siosios
02-16-2013, 09:42 AM
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)

Fixed a client crash related to the audio systemUpdated controller support for the Linux version


Team Fortress 2

Added new Linux promo item
Added new ETF2L, ESH, and UGC tournament medals
Added new multicolored-lights style to the Festive Stickybomb Launcher
Fixed Botkiller Medigun, Botkiller Flamethrower, Stickybomb Launcher, and Half-Zatoichi using the Red team arms skin while on the Blue team
Fixed a client crash related to the HUD control point maps
Fixed "Low-Health Kills" strange part also counting kills after the player had died
Fixed "Buildings Sapped" strange counter sometimes incrementing when buildings were destroyed without a sapper attached
Fixed a teamkill exploit that used the Crusader's Crossbow
Fixed not being able to view different styles while previewing items in the Mann Co. Store
Fixed the paintability of the Mann Co. Cap and the Mann Co. Online Cap
Increased the particle limit
Updated The Map Maker's Medallion to be paintable
Updated the Engineer's Cap so the Red team version displays the correct color when paint is applied
Updated Mvm_Bigrock to fix a server crash when all players are dead
Updated several backpack images to fix issues caused by mat_picmipUpdated the localization files



More... (http://store.steampowered.com/news/9956/)