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View Full Version : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released



siosios
11-17-2012, 08:21 AM
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)

Fixed an audio problem for Mac users
Added a new ConVar sv_shutdown_timeout_minutes

Forces a server to shutdown if it has been requested to do so, even if the server is not empty



Team Fortress 2

Added new promo items
Fixed a crash in the class loadout panel for Mac users
Fixed a dedicated server memory leak when running Mann vs. Machine mode
Fixed tf_forced_holiday not properly forcing the holiday mode
Fixed an Mann vs. Machine exploit that allowed permanent ubercharge/critboost effects on non-Mann-Up servers.
Added missing style names for the Plutonidome, Sir Hootsalot, and the Bat Outta Hell
Fixed column header labels being clipped in the scoreboard
Fixed a dedicated server performance issue related to bots
Fixed an incorrect texture for the Jumper's Jeepcap
Fixed team colors for the Voodoo JuJu (Slight Return)
Updated the localization files
Updated cp_gullywash_final1

Fixed the large curved railing in the Blu Base to mirror the railing in the Red Base
Fixed Red Capture Point 2 to prevent capping through a wall behind the point




More... (http://store.steampowered.com/news/9401/)