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View Full Version : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released



siosios
10-27-2012, 05:05 AM
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)

Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)
Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty
Added positional audio support for Mumble clients
Fixed a bug that prevented consecutive clicks on scrollbar buttonsPerformance and stability improvements


Team Fortress 2

Scream Fortress Event 2012
Fixed a bug where buildings would be invisible during their setup time
Mann vs. Machine

Added the map Mvm_coaltown_event with a special Halloween mission
Fixed a bug where players money would not be set properly when restoring a checkpoint
Fixed server crash on vote to restart mission




More... (http://store.steampowered.com/news/9221/)