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View Full Version : XCOM: Enemy Unknown Update Released



siosios
10-12-2012, 06:33 AM
? Various visibility/hiding optimizations
? Multiplayer text chat support (J to activate)
? Mouse 4/5 will switch soldiers in the Barracks
? ESC hides the movement grid if you do not want to commit to a move while it is activated
? Squad Sight ability optimization
? Fixed issue when equipping two grenades with Deep Pockets.
? Fixed Rapid Fire sometimes consuming too much ammo.
? SHIVs that are damaged will no longer become unusable.
? Fixed some hangs/soft crashes in tactical combat.
? Replaced software cursor with the operating system cursor to reduce lag and framerate dependence.
? Fixed rendering bug which causes some soldier’s hair to appear as if it is rendering on top of environment fog.
? 1080p movies are now used at all times on the PC.

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