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View Full Version : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released



siosios
06-27-2012, 09:36 PM
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)

Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
Fixed not being able to import custom spray images on MacsFixed Macs cancelling http map downloads that take longer than 30 seconds

Team Fortress 2

Added Pyrovision!
Added new game mode Special Delivery and map Doomsday!
Friendly players glow when carrying the flag
Fixed rare cases where flag could fall out of the world
Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't
Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped
Updated the HTML renderer for displaying server MOTD
Votes created by a dedicated server no longer trigger a failed vote cooldown
Fixed map triggered annotation events not working on dedicated servers
Fixed the game crashing if tempents are created that use invalid materials
Using a Name Tag while in game notifies everyone of the name change
Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections
Added new items

City on Fire item sets
Pyroland weapons and cosmetics
Community-contributed cosmetic items for all classes
Mysterious treasures have been incinerated, but are now craftable
Added crafting recipe for Pile of Ash
Scorched Keys are now available in the store for a limited time
New promo item

Weapon balancing changes

Gloves of Running Urgently

Removed self-damage over time penalty
Heavy takes mini-crits while active and for 3 seconds after switching away
Attack damage penalty reduced from -50% to -25%

Tomislav

Spin-up speed bonus reduced from +40% to +10%

Quick-Fix

Medic mirrors blast jump of their heal target

Crusader's Crossbow

Reload speed time reduced by +40%

Cozy Camper

Regenerates 1 heath per second
Reduced movement penalty from -90% to -80%

Sticky Jumper and Rocket Jumper

Added 'flying' sound to blast jumps

The Concheror

Changed rage building source from "damage done and damage received" to only "damage done"
Increased the rate at which Rage builds for this item by +25%

The Equalizer

Removed player move speed modification and added it to a new item named The Escape Plan
All owners of the Equalizer will be automatically granted The Escape Plan

Crit-a-Cola

Added +25% increased movement speed while active
Increased duration from 6 to 8 seconds

Atomic Bonk

Increased duration from 6 to 8 seconds

All Flamethrowers

Increased base damage by +10%.

Backburner

Removed +10% damage bonus attribute
Note: Because of base damage increase, damage remains unchanged

Degreaser

Added -10% damage penalty attribute
Note: Because of base damage increase, damage remains unchanged

Phlogistinator

Damage defense while taunting reduced from -90% to -75%


Item bug fixes

Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed
Improved visual and audio cues for when the Manmelter is ready to fire
Fixed Manmelter being able to earn crits via friendly Pyro self-damage
Fixed Scotch Bonnet's blue team skin not showing
Fixed Unarmed Combat's taunt not working
Unarmed Combat's color now matches the team using it
Fixed the Apparition's Aspect showing a burning texture in DX8



More... (http://store.steampowered.com/news/8289/)