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View Full Version : Counter-Strike: Global Offensive Beta Update Released



siosios
05-21-2012, 04:36 PM
Gameplay:
? Updated weapons based on performance metrics:
- Slightly increased the damage for the fiveseven to keep it on par with other pistols.
- Lowered the max width of the recoil patterns for the MG's to make them better for their price point.
- Lowered the spread on the Negev to be more in line with the m249.
? Improvements have been made to burst fire and tapping.
? Added player spawns to all maps to support up to 30 players.
? Player spawns are now randomly selected from a prioritized list of spawn locations in order to better support more players per map.
? Adjusted bot behavior to fix the “antline” looking behavior.
? Added support for server operators to specify tick rate with the –tickrate parameter.
? Physics simulation tick rate now set to be the same as the game tick interval.
? Bullet tracers have had improvements made to speed, visual effect, and frequency.
? Chickens added to Inferno

UI
? The Server Browser sorts Favorites and Lan tabs by ping rather than Tags.
? The radar will no longer display an ‘X’ for dying players when they are not within sight of the player or player’s teammate.
? Weapons with a burst mode will now show which state the gun is in on the ammo panel.
? Input device is now locked to whatever device launched the game session.
? Updated the Kevlar and Kevlar + Helmet buy menu images.
? Updated the Domination icons.

Audio
? Footsteps update position more often by shifting position determination to client side entity tracking.
? Tuned ambient sounds in most maps

Bug Fixes
? Fixed a bug with individual pistol round-based achievements. They can only be earned in Classic game mode now.
? Fix for changing video settings while in game sometimes causing a deadlock.
? Added a popup message triggered when a player attempts to initiate a vote on a server with voting disable.
? Fixed bug where player's nav area would be reported as being on the floor below them causing the radar location to be displayed incorrectly.
? Fixed several UI related crash issues.
? Third party map and _SE map names no longer display in the scoreboard with the #SFUI_MAP_ localization token.

More... (http://store.steampowered.com/news/8023/)