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View Full Version : Dungeon Defenders Update Released



siosios
03-30-2012, 01:51 PM
7.25 Update Notes
Additions:
* Added New Hero: Series Ev (DLC)
* Added New Challenge: Karathiki Competitive Tower Defense (Part of DLC Karathiki Jungle Pack)

Modifications:
* Apprentice Mana Bomb damage exponential ramp buffed, on the high-end can do about 10x damage than previously
* Added Respawning Treasure Chests to Frostdale PvP Maps
* Reduced "Rumble in the Jungle" to 12 waves
* Healing-plus-Damaging Pets (such as Monkey and Goblin Cupid) will favor Healing if a Heal-Target is below 50% Health
* 10% Buff to Trap Damage in Nightmare
* When multiple Guardians of the same type are buffing a Defense, the stronger buff will now always take effect. (previously, it was whichever Guardian got there first)

Fixes:
* Karathiki Pure Strategy now supports 6 players
* Friendly Djinn can no longer be gas-stunned
* VDay enemies much more likely to follow the player
* Improved player networked movement quality in PvP game
* Join-Requirement Minimum Level Setting is now controller-friendly, as is the Show Shops/Show Games button
* Griffon Pet projectile now deals splash damage
* Fixed Wyvern pathfinding on Karathiki, Fixed spawn locations on Karathiki, Fixed inappropriate build locations on Karathiki, Fixed Bowling Balls breaking on the floor of parts of Karathiki
* Fixed a case where players would get "Failed to Create Game" message when attempting to Host an Online game
* Pets no longer can roll-over to "1 mana" resale value
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