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View Full Version : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released



siosios
02-02-2012, 05:47 PM
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)

Adjusted error messages on servers when players drop due to Steam authentication failure to be more clearAdditional important server messages now go to the server log instead of just the console

Team Fortress 2

Added The Conquistador
Added The Map Maker's Medallion
Added new promotional items
Added information about item origins to the WebAPI
Added "DamagedPlayer" animation event for the HUD, fired when the local player damages other players
Fixed The Head Warmer not displaying unusual particle effects correctly
Fixed paint applying incorrectly on Max's Severed Head
Fixed a server crash caused by Holiday Punch critical attacks on physics objects
Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper
Updated cp_foundry:

Clip brush collision smoothing by the forward spawn alternate exit
Fixed Nobuild exploits
Fixed the teleporter player trap on the roof of the forward spawn alternate exit
Fixed Nodraw and texturing errors
Fixed clipping of barrels on final cap points
Fixed fade distance on props
Fixed lighting bugs in spytech vistas
Removed props hidden in geometry
Removed ability for players to cap the final point by standing on the catwalk behind it



More... (http://store.steampowered.com/news/7267/)