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View Full Version : Nuclear Dawn Update Released



siosios
12-16-2011, 12:42 AM
Additions
? Added new attachment for the Silencer gizmo when applied to the SPETZ-9 Shotgun and Paladin Sniper Rifle.
? Added low-visibility particle effect on silenced weapons.
General Issues
? Fixed players in single-player training showing up as join-able on the server browser.
? Fixed pre-order Veteran medal sometimes not being given
? Fixed several bugs with the Deep Blue achievement.
? Fixed a bug with the Cloak-on-Cloak Action achievement.
? Replaced the poison grenade from the Stealth Saboteur with a pistol side-arm.
? Fixed stealth player models, and some weapons becoming invisible with mutli-core rendering disabled on Windows.
? Fixed Consortium Support eye height being too high.
? Fixed errors regarding the ‘DropClip’ event from the Bag-90 and P-900 sidearms.
? Fixed the default key bind for weapon quick switch. Players should consider restoring their key binds to the default configuration.
? Improved bot navigation meshes for all maps
? Fixed naming for the london world fair prop
? Fixed can’t create physic object error
User Interface
? Fixed pre-order Veteran medal sometimes not showing up in the extras panel.
? Fixed missing chat and exit button in the commander screen after joining a game right after commander training.
Levels
? Silo
o Fixed able to build inside the building at the EMP base
o Fixed invisible wall on an inside walkway
o Removed floating rope above the CT command bunker
o Added a bit more space for the EMP commander to deploy relay towers
o Fixed multiple small issues throughout the level
? FPS Training
o Fixed unable to proceed with Exo tutorial when running between the two firing rooms while pressing space
o Removed delay from jump/crouching messages, they now show up when the player is near the obstacle

More... (http://store.steampowered.com/news/7023/)