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djsoftlayer
02-09-2010, 12:29 PM
Hi guys, im playing CSS with a few friends running a common server (with common i mean the server that runs when you click Create server on your PC) and i want to import some things from the zombie mod, like the parachute and the prop system. Can any body help me with that?

P.S I know the code from the prop system was made by Natalya and maybe she dont want to share it, i dont asking for codes, only for a little orientation of how to begin.


Thanks!!!
long time no play zombie mod, too munch work. Cyaa

Jackd
02-09-2010, 04:57 PM
Your answer may not be in here but check out the stickys Sio created in this forum section. Lot's of info.

-----> Server Tech Talk - n00b Unlimited (http://www.n00bunlimited.net/server-tech-talk/)

DoT
02-09-2010, 05:12 PM
Jack are nooby.

You won't find the propmenu on our server (I doubt it will be released) because it was a sourcemod version perfected by Natalya.

But you can find mimmicks that you can possibly decompile and edit (IF YOU ARE USING FOR PERSONAL USE).

If you are using SourceMod: SourceMod: Half-Life 2 Scripting (http://www.sourcemod.net/plugins.php)
If you are using Eventscripts: Eventscripts Addon Manager (http://addons.eventscripts.com/)

Good luck though man!

djsoftlayer
02-09-2010, 06:50 PM
Thanks Dot!
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Well i finilly did it, i have my personal "non dedicated" server working with props using the EventScipts wrote by Mattie, using this script (propmenu (http://addons.eventscripts.com/addons/view/es_propmenu)).

But there is an issue, when i prop, for example, a file cabinet and i jump over it, i cant stand over it without having instability (the character dont stay over the prop). I think is not a proping issue, is a problem with the prop. In the zombie mod of n00bunilimmited i can stand over the file cabinet, but i suppose natalya change it in order to have an good one. What changer do i need to made?, Can any body help? Thanks again and sorry for my lame english.

DoT
02-10-2010, 06:53 PM
I thought the ZombieMod plugin did this by default but it's probably your physics settings.

You'll have to look them up : (zombie mod physics cvars) or something of the sort.

Good luck.

Jackd
02-10-2010, 06:56 PM
Yeah good luck. If you have any more questions ask Dot!

djsoftlayer
02-10-2010, 10:31 PM
Dot, im not using the zombie mod, i integrated one propmenu plugin that i modified to my personal CSS server. Im almost 100% sure that is a prop issue. See when i go to play in cs_office the same thing happend with the already proped props. See this demo i record to you: http://sites.google.com/site/destmul/Home/demo1.dem

DoT
02-10-2010, 10:35 PM
Dot, im not using the zombie mod, i integrated one propmenu plugin that i modified to my personal CSS server. Im almost 100% sure that is a prop issue. See when i go to play in cs_office the same thing happend with the already proped props. See this demo i record to you: http://sites.google.com/site/destmul/Home/demo1.dem

If the default props are doing the same then i am right and it is the physics settings.

djsoftlayer
02-10-2010, 10:37 PM
any idea what var i need to change?

siosios
02-10-2010, 11:47 PM
// This so you wont get stuck on cabinets
sv_turbophysics 1

Natalya
02-11-2010, 12:16 PM
Yeah Sios posted the fix. Our propmenu is slightly different in terms of functionality from Mattie's but the differences won't matter on a small server like you have so you're okay with that one.

djsoftlayer
02-11-2010, 01:40 PM
Thanks!!! i tried to change the sv_turbophysics from my console and it works!!!

One last questions, i add the line sv_turbophysics 1 to my server.cfg file in order to do the modification every time the server start but it seems to do nothing, were i need to add this line i order to get the effect every time? Thanks again!

siosios
02-11-2010, 01:50 PM
well you can put it in any config file that executes when the server starts up (autoexec.cfg, server.cfg ) and it will work just fine.

djsoftlayer
02-11-2010, 03:01 PM
dont work neither with autoexec.cfg, i think there is a script running before the server runs that is clearing the vars...

DoT
02-11-2010, 04:51 PM
dont work neither with autoexec.cfg, i think there is a script running before the server runs that is clearing the vars...

Exec the script after the vars then.

(Put: exec script.cfg) at the end of your server.cfg

Natalya
02-14-2010, 11:28 AM
Try that. Also check server.cfg for sv_turbophysics 0 somewhere else in it that u might not have seen.