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siosios
12-09-2023, 03:23 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Added missing 'No Glasses' style for The Dapper Dickens
Added missing strings for koth_krampus
Fixed name typo in map credits for koth_krampus
Fixed the Wanderer's Wool not being paintable
Updated cp_carrier to fix some visual issues
Updated Selfless Sensation to fix a rendering/brightness problem
Updated the Permafrost Essence Unusual effect to fix transparency issues in bright areas
Updated pd_galleria to fix broken cube maps
Updated pl_camber to fix a problem with RED spawn camping
Updated pl_emerge to fix missing .nav file
Updated cp_gravelpit_snowy to fix missing custom sounds
Updated pl_phoenix

Reduced Blu respawn wave time on A and C from 5 to 4
Increased Red respawn wave time on A and C from 6 to 7
Rollback zone on C now reduces the payload push speed by 50%
Locked door connecting B and C now opens when A is captured instead of B
Added a failsafe to prevent a case where the payload cart could get stuck at the base of the elevator finale
Various visual fixes and adjustments
Various pickup size adjustments
Various clipping adjustments
Performance improvements
Updated checkpoint names




An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Added missing 'No Glasses' style for The Dapper Dickens
Added missing strings for koth_krampus
Fixed name typo in map credits for koth_krampus
Fixed the Wanderer's Wool not being paintable
Updated cp_carrier to fix some visual issues
Updated Selfless Sensation to fix a rendering/brightness problem
Updated the Permafrost Essence Unusual effect to fix transparency issues in bright areas
Updated pd_galleria to fix broken cube maps
Updated pl_camber to fix a problem with RED spawn camping
Updated pl_emerge to fix missing .nav file
Updated cp_gravelpit_snowy to fix missing custom sounds
Updated pl_phoenix

Reduced Blu respawn wave time on A and C from 5 to 4
Increased Red respawn wave time on A and C from 6 to 7
Rollback zone on C now reduces the payload push speed by 50%
Locked door connecting B and C now opens when A is captured instead of B
Added a failsafe to prevent a case where the payload cart could get stuck at the base of the elevator finale
Various visual fixes and adjustments
Various pickup size adjustments
Various clipping adjustments
Performance improvements
Updated checkpoint names




More... (https://store.steampowered.com/news/213753/)