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View Full Version : Team Fortress 2 Update Released



siosios
10-21-2022, 07:27 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Fixed missing nomip/nolod for Sniper's zombie image in the main menu
Fixed the match status HUD not being hidden during freezecam screenshots
Fixed the Safety Stripes hiding the Soldier's hat
Fixed tournament medals moving around while using the Taunt: Deep Fried Desire
Fixed a problem on ctf_crasher related to infinite giants
Updated pl_sludgepit_event

Fixed skeletons/ghosts being able to spawn again if the cart backs up over a checkpoint
Added an extra resupply locker in BLU's first spawn
Added a few more Mann brothers voice lines and fixed the map description
Added Soul Gargoyle pickups
Replaced a few skeleton spawns and reduced amount of skeletons that spawn on each cap
Made the map a bit spookier


Updated plr_hacksaw_event

Changed the roofing near the finale, preventing players from walking from one barn balcony to the other
Replaced barn balcony windows with widened doorways to streamline movement
Fixed the VO in the underworld playing multiple times
Fixed floating candles when the graves were destroyed
Updated the HHH to use the new "SetModel" input
Delayed final capture VO so they're more audible
Adjusted prop fades
Adjusted detailing


Updated cp_spookeyridge

Added significant health and ammo packs to underworld
Reduced damage dealt over time in underworld
Updated portal particles to stand out more in overworld (Thanks FissionMetroid!)
Added small healthpack to upper drop down area next to last
Adjusted ammo pack sizes around map
Slightly tweaked pumpkin bomb and coffin placement
Fixed a few areas you could get stuck in
Expanded area around coffins that won't allow teleporters
Fixed some minor clipping/collision issues
Adjusted some prop fades




More... (https://store.steampowered.com/news/154639/)