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View Full Version : Team Fortress 2 Update Released



siosios
10-09-2020, 09:19 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Fixed players not being able to rocket jump or stickybomb jump during a truce
Fixed missing War Paint icons in the Steam Community Market
Updated the Impish Ears to add a missing style
Updated the equip_region for the Gourd Grin
Updated The Ghoul Box to fix an issue with the materials
Updated pl_hasslecastle

Added occluders to improve optimization
Added a spell book near the first RED spawn and the first BLU spawn
Brightened up some areas
Fixed some texture misalignments
Reduced the saturation of purple spell book patches
Changed the ending when BLU wins
Fixed the arrow signs not changing near the first RED spawn
Fixed an out-of-bounds exploit near the first point
Fixed an out-of-bounds exploit in the second BLU spawn
Fixed an out-of-bounds exploit near the cliff at the second-to-last point
Changed the doors in the second BLU and the first RED spawn rooms to standard ones
Fixed a displacement error near the entrance to the last point
Moved the resupply cabinet from the second BLU spawn out of the wall
Updated the "Kill with a pumpkin bomb" bonus objective to be "Win a round"
Fixed some texture errors
Brightened up the map
General improvements


Updated pl_precipice_event_final

Lowered amount of entities on the map to prevent crashing
Adjusted some misaligned textures around the map
Simplified some detail for better performance
Combined some models for better performance
Removed some clutter to improve readability and fluid movement
Fixed some lighting bugs around the map
Added a one way door to left flank on last CP for Blu
Removed build limitations on both Shack (CP1) and the isolated balcony (final CP)
Adjusted health kits in last to be less favorable to defense


Updated koth_megalo

Fixed players building teleporters in RED spawn


Updated pl_bloodwater

Fixed exploit using the Minify spell at point A
Fixed being able to build as an Engineer in lava pits
Bosses no longer get stuck in lava pits
Reduced the chance of the Horseless Headless Horsemann and Monoculus spawning
Updated all railings to not collide with projectiles and bullets
Removed normal-sized skeleton spawn locations




More... (https://store.steampowered.com/news/76303/)