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View Full Version : Steam Client Update Released



siosios
01-23-2020, 08:10 AM
A new Steam client has been released and will be automatically downloaded.

General


Fixed the overlay not working correctly or crashing some DXGI/DX12 games in upcoming Windows Insider builds.

Support a LAN event using DNS injection on lancache.steamcontent.com to set up a local explicit caching proxy for downloads.

Fixed "Open the screenshot uploader after closing a game if screenshots were taken" setting not being honored in some cases


Library


Added sort by Steam Review to shelves and app grids.

Added Library What’s New settings dialog which makes it easier to find and manage per-game news priorities

Added a setting to show only product updates in Library What’s New

Added Windows drive letter to the "Size on Disk" label shown on installed game portraits.

Played/Unplayed filters no longer include/exclude games that were installed but never actually played

Improved performance of library artwork precacher

Improved library filtering for Korean game titles when typing in Hangul.

Fixed an issue where removing the last non-Steam game from a collection would cause it to spontaneously reappear at a later time.

Fixed non-Steam games with the "Include in VR Library" checkbox checked not appearing in dynamic collections with VR hardware support selected

Fixed hidden achievements sometimes still appearing as hidden in the activity feed even after being achieved

Fixed an issue that would sometimes cause the wrong audio to play from a multi-disc soundtrack when playing an individual track

Fixed games that have updates set to "Only update this game when I launch it" not showing in blue in the game list when an update is required

Fixed the "View Additional Artwork" button not working correctly for some soundtracks.

Fixed some partner event summaries not rendering properly in the activity feed and What's New section

Added [h2] and [h3] rendering for partner events and announcements

Fixed a case where changes to game collections were not reflected in Big Picture Mode.


Remote Play


Fixed cursor scale on different resolution displays

Added client-side screen magnifier for the toggle magnification controller binding


Remote Play Together


The host can see all controllers connected in the Remote Play Together session.

The host can drag and drop any player's controller to change its slot. This helps some games where the first identified controller or the first slot is locked to the primary game character and the group only brought a single controller. This also help cases where a player leaves the session with their controller and the host needs to take over input in the abandoned slot.

Added error message when trying to join a game that is unavailable due to country or Family View restrictions.


Linux


Only execute steam-runtime-system-info when needed for diagnostics.

Initiate steam-runtime-system-info only when needed.

Fixed a crash while preparing the hardware survey

Fixed Steam Library on some NFS mounts


SteamNetworkingSockets


Fixed a crash caused by certain types of P2P connection failures



More... (https://store.steampowered.com/news/57829/)