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View Full Version : Team Fortress 2 Update Released



siosios
11-26-2015, 09:35 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Added Jingle Jam 2015 community medals
Fixed a client crash when playing some maps with low quality models
Fixed the B'aaarrgh-n-Britches hiding the hat bodygroup
Fixed missing crit rocket sound for giant Soldiers in Mann vs. Machine mode
Fixed control point HUD not being displayed for Mann vs. Machine maps with control points like Mannhattan
Fixed broken ambient_generic entities in community maps where the sound being played was updated after the map was loaded
Updated the Sheriff's Stetson and The Bone Dome to include new paint styles
Updated the model/material for The Au Courant Assassin
Updated pl_upward

Fixed a teleporter-trap exploit inside the tunnel after the first control point


Updated PASS Time mode

Each class now has slightly different throwing power and arc
During overtime, the round doesn't end until the jack has been neutral for a few seconds (tf_passtime_overtime_idle_sec)
All available enemy goals will show a reticle on the HUD while carrying the jack
Added max pass range parameter to passtime_logic
Jack won't automatically respawn unless it's been picked up at least once
New map: pass_pinewood




More... (http://store.steampowered.com/news/19455/)