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View Full Version : Team Fortress 2 Update Released



siosios
01-08-2015, 04:50 AM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Fixed the air detonation radius for stickybomb jumps
Fixed stickybombs not using distance falloff during damage calculations for the first 5 seconds after being created
Fixed grenades not dealing consistent damage against buildings and Mann vs. Machine tanks
Fixed the Marksman's Mohair hiding the Sniper's hat
Fixed the Crit Boost material effect for the Panic Attack
Updated Mann Co. Store prices for foreign currencies to current USD equivalents
Updated the kill icon for the Panic Attack
Updated the equip_region for The Person in the Iron Mask
Updated The Quickiebomb Launcher

Fixed stickybombs not destroying enemy stickybombs
Fixed stickybombs fizzling faster than they should


Mannpower update

Fixed not always being able to equip the grappling hook
Fixed switching to the grappling hook from a weapon that prevents switching
Fixed the grappling hook attaching to players that are dead or no longer exist
Updated the Vampire powerup to give health for damage done by Sappers
Increased the spawn invuln time from 6 seconds to 8 seconds
Added enemy team func_nobuild volumes to the capture zone areas in ctf_foundry and ctf_gorge to prevent spawn-camping sentries
Updated ctf_gorge

Fixed players being able to get outside of the map
Opened access to the flat rooftop by the capture zone area





More... (http://store.steampowered.com/news/15408/)