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View Full Version : Team Fortress 2 Update Released



siosios
10-01-2014, 05:03 PM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:



Improved memory usage for Mac clients
Fixed an exploit that allowed item nametags to go beyond the 40 character limit
Fixed a bug where reflected rocket explosions from non-stock flamethrowers would cause the flame sound to loop
tf_teamtalk is now on by default - the dead can talk to the living
When you mute a player, the mute settings now apply to text chat as well as voice chat. If you want the previous behavior, change convar cl_mute_all_comms to 0.
More weapon models are now loaded on demand to reduce overall memory usage
Added "Enable/Disable Auto TeamBalance" votes

Successful votes will enable/disable team player count balancing
Use sv_vote_issue_autobalance_allowed to control if this vote is enabled on the server
Votes not allowed in Mann vs. Machine, Medieval mode, Arena mode, Tournament Mode, or Training


Updated rd_asteroid

Increased overtime to 45 seconds
Added more sound cues when overtime starts
Dropped reactor cores now blink on the HUD when they are about to return
Added latest art assets to blue base exterior




More... (http://store.steampowered.com/news/14567/)